So far I’d say I’ve clocked about 2-3 hours on this game, I’m not far in enough to see the overall story line, but far in enough to make a judgment on whether I like it or not. I definitely like this game!
Admittedly I’ve been in a bit of a gaming rut for a while now, I usually find an expandable game I love and dedicate my life to it for a year or so. First came Ragnarok Online, then World of Warcraft, The SIMS, StarCraft II then back to World of Warcraft etc. Makes for a cheap gaming budget, but is unfortunately extremely limiting when it comes to gaming experience. So L.A Noire is my first real attempt to break the mold and become exposed to other games (which in turns means I’ll actually have something to write about on this blog, cause who really cares that my new gnome priest just dinged 70?…. I do…)
L.A Noire is an open world single player detective game, where you play the role of Cole Phelps. As Phelps your main task is to solve crimes presented to you, these can range from hit and runs, murders, robberies etc, meaning you are exposed to car chases, shoot outs and plenty of investigation.
Probably my favourite aspect of the game thus far is the interrogation of other NPCs, based on what information they provide, how they present it and their body language you are to determine whether a suspect or telling the truth or a lie. Depending on the case the decisions you make influence what happens next. Though I’ve found for the most part, you’ll either progress through no matter what, or fail it completely and be forced to start again.
I’ve heard that further along the game the decisions and choices you make play a much bigger role on the final outcome, but I’ll believe it when I get to it.
All in all, first impressions are good. The setting, the graphics, and the fantastic noir music really set the scene for a great game. I’m hoping all of this continue throughout the game and manage to hold my interest long enough to finish it.